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prog:screen_guide_step_by [2020/09/29 02:17] – [13. Select programs for the recipe] joachim | prog:screen_guide_step_by [2020/12/11 01:54] – [10. Start position] joachim | ||
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===== 3. Teach a new location or program ===== | ===== 3. Teach a new location or program ===== | ||
- | In this step, choose if you want to make a new location or a new program. Go to step **1. **if you want to make a new location. Go to step **2.** | + | In this step, choose if you want to make a new location or a new program. Go to step **1. **if you want to make a new location. Go to step **2.** if you want to make a new program in an already existing location. |
- | | + | - To create a new location, press on the purple button at the bottom; "**New location**" |
- | - //New location means that the robot will read where the markers are and measure the total distance. Prepare the number of markers you need and make sure that the marker brackets are in the same place at each box. \\ <font inherit/ | + | - //New location means that the robot will read where the markers are and measure the total distance. Prepare the number of markers you need and make sure that the marker brackets are in the same place at each pen. \\ <font inherit/ |
- To create a new program in an already existing location; select the existing location by tapping on the location name in the list //(blue text = selected). // | - To create a new program in an already existing location; select the existing location by tapping on the location name in the list //(blue text = selected). // | ||
- Then confirm with the green checkmark {{: | - Then confirm with the green checkmark {{: | ||
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===== 4. Name the location ===== | ===== 4. Name the location ===== | ||
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You do also have the option to choose if you want to use virtual markers. If you only using physical markers and don't use virtual markers, go directly to step** 2)**. | You do also have the option to choose if you want to use virtual markers. If you only using physical markers and don't use virtual markers, go directly to step** 2)**. | ||
- | - If you want to use virtual markers, press the grey button " | + | |
- | - To learn more about virtual markers, read the document " | + | - If you want to use virtual markers, press the grey button " |
- | - Press the **green | + | - To learn more about virtual markers, read the document " |
+ | - Press the **green | ||
- //<font 14px/ | - //<font 14px/ | ||
{{: | {{: | ||
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===== 5. Side wheels ===== | ===== 5. Side wheels ===== | ||
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How many physical markers are placed in the aisle? | How many physical markers are placed in the aisle? | ||
- | - Tap the **green | + | - Tap the **green |
- Enter the number of physical markers then " | - Enter the number of physical markers then " | ||
- | - If you are using **__[[: | + | - If you are using **__[[: |
- Now you will see the " | - Now you will see the " | ||
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===== 7. Count markers ===== | ===== 7. Count markers ===== | ||
- | Now that the robot has begun to drive forward, **it’s ****important to follow the robot all the way down the aisle** | + | Now that the robot has begun to drive forward, **it’s ****important to follow the robot all the way down the aisle** to make sure the sensor senses all the markers. |
- | The blue symbol in the upper left corner {{: | + | The blue symbol in the upper left corner {{: |
The yellow square shows how many markers the robot have sensed. | The yellow square shows how many markers the robot have sensed. | ||
- Make sure this symbol lights up at each magnetic marker and not somewhere else. | - Make sure this symbol lights up at each magnetic marker and not somewhere else. | ||
- During the run, make sure that the robot doesn' | - During the run, make sure that the robot doesn' | ||
- | - Check so the robot has counted the marker in the yellow | + | - Check so the robot has counted the marker in the yellow |
- If the robot misses a marker, press " | - If the robot misses a marker, press " | ||
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===== 8. Create a program ===== | ===== 8. Create a program ===== | ||
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Examples of names are: " | Examples of names are: " | ||
- | Note that the robot shall now be positioned **in front of** the marker you have planned to do the programming at. | + | Note that the robot shall now be positioned **in front of** the marker you have planned to do the programming at. |
- | - Tap the **green | + | |
+ | - Tap the **green | ||
- //Make sure that you are placed in front of the marker before you press ”OK”. // | - //Make sure that you are placed in front of the marker before you press ”OK”. // | ||
{{: | {{: | ||
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===== 10. Start position ===== | ===== 10. Start position ===== | ||
- | Choose the desired position where the robot will start the program, so called **start position**. \\ | + | Choose the desired position where the robot will start the program, so called **start position**.\\ |
- | By choosing a start position the robot will go from where it stands | + | By choosing a start position |
+ | \\ | ||
Have in mind, when you are choosing a start position, take a position where you can rotate the tower without hitting any pipes or similar. | Have in mind, when you are choosing a start position, take a position where you can rotate the tower without hitting any pipes or similar. | ||
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===== 11. Programming with joystick ===== | ===== 11. Programming with joystick ===== | ||
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**<font 16px/ | **<font 16px/ | ||
- | - Press the **green | + | - Press the **green |
- Then give the recipe a name. | - Then give the recipe a name. | ||
- //Name examples: If you for example just have created the programs "floor right" and "floor left" and want to create a recipe for these. Give the recipe the name ' | - //Name examples: If you for example just have created the programs "floor right" and "floor left" and want to create a recipe for these. Give the recipe the name ' |