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prog:screen_guide_step_by [2020/09/29 02:18] – [3. Teach a new location or program] joachim | prog:screen_guide_step_by [2020/12/11 01:54] – [10. Start position] joachim | ||
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You do also have the option to choose if you want to use virtual markers. If you only using physical markers and don't use virtual markers, go directly to step** 2)**. | You do also have the option to choose if you want to use virtual markers. If you only using physical markers and don't use virtual markers, go directly to step** 2)**. | ||
- | - If you want to use virtual markers, press the grey button " | + | |
- | - To learn more about virtual markers, read the document " | + | - If you want to use virtual markers, press the grey button " |
- | - Press the **green | + | - To learn more about virtual markers, read the document " |
+ | - Press the **green | ||
- //<font 14px/ | - //<font 14px/ | ||
{{: | {{: | ||
---- | ---- | ||
+ | |||
===== 5. Side wheels ===== | ===== 5. Side wheels ===== | ||
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How many physical markers are placed in the aisle? | How many physical markers are placed in the aisle? | ||
- | - Tap the **green | + | - Tap the **green |
- Enter the number of physical markers then " | - Enter the number of physical markers then " | ||
- | - If you are using **__[[: | + | - If you are using **__[[: |
- Now you will see the " | - Now you will see the " | ||
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+ | |||
===== 7. Count markers ===== | ===== 7. Count markers ===== | ||
- | Now that the robot has begun to drive forward, **it’s ****important to follow the robot all the way down the aisle** | + | Now that the robot has begun to drive forward, **it’s ****important to follow the robot all the way down the aisle** to make sure the sensor senses all the markers. |
- | The blue symbol in the upper left corner {{: | + | The blue symbol in the upper left corner {{: |
The yellow square shows how many markers the robot have sensed. | The yellow square shows how many markers the robot have sensed. | ||
- Make sure this symbol lights up at each magnetic marker and not somewhere else. | - Make sure this symbol lights up at each magnetic marker and not somewhere else. | ||
- During the run, make sure that the robot doesn' | - During the run, make sure that the robot doesn' | ||
- | - Check so the robot has counted the marker in the yellow | + | - Check so the robot has counted the marker in the yellow |
- If the robot misses a marker, press " | - If the robot misses a marker, press " | ||
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===== 8. Create a program ===== | ===== 8. Create a program ===== | ||
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Examples of names are: " | Examples of names are: " | ||
- | Note that the robot shall now be positioned **in front of** the marker you have planned to do the programming at. | + | Note that the robot shall now be positioned **in front of** the marker you have planned to do the programming at. |
- | - Tap the **green | + | |
+ | - Tap the **green | ||
- //Make sure that you are placed in front of the marker before you press ”OK”. // | - //Make sure that you are placed in front of the marker before you press ”OK”. // | ||
{{: | {{: | ||
---- | ---- | ||
+ | |||
===== 10. Start position ===== | ===== 10. Start position ===== | ||
- | Choose the desired position where the robot will start the program, so called **start position**. \\ | + | Choose the desired position where the robot will start the program, so called **start position**.\\ |
- | By choosing a start position the robot will go from where it stands | + | By choosing a start position |
+ | \\ | ||
Have in mind, when you are choosing a start position, take a position where you can rotate the tower without hitting any pipes or similar. | Have in mind, when you are choosing a start position, take a position where you can rotate the tower without hitting any pipes or similar. | ||
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===== 11. Programming with joystick ===== | ===== 11. Programming with joystick ===== | ||
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**<font 16px/ | **<font 16px/ | ||
- | - Press the **green | + | - Press the **green |
- Then give the recipe a name. | - Then give the recipe a name. | ||
- //Name examples: If you for example just have created the programs "floor right" and "floor left" and want to create a recipe for these. Give the recipe the name ' | - //Name examples: If you for example just have created the programs "floor right" and "floor left" and want to create a recipe for these. Give the recipe the name ' |